DocumentCode
3683519
Title
Evaluating Go game records for prediction of player attributes
Author
Josef Moudŕík;Petr Baudiš;Roman Neruda
Author_Institution
Charles University in Prague, Faculty of Mathematics and Physics, Malostranské
fYear
2015
Firstpage
162
Lastpage
168
Abstract
We propose a way of extracting and aggregating per-move evaluations from sets of Go game records. The evaluations capture different aspects of the games such as played patterns or statistic of sente/gote sequences. Using machine learning algorithms, the evaluations can be utilized to predict different relevant target variables. We apply this methodology to predict the strength and playing style of the player (e.g. territoriality or aggressivity) with good accuracy. We propose a number of possible applications including aiding in Go study, seeding real-work ranks of internet players or tuning of Go-playing programs.
Keywords
"Games","Standards","Histograms","Predictive models","Feature extraction","Neural networks","Databases"
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2015 IEEE Conference on
ISSN
2325-4270
Electronic_ISBN
2325-4289
Type
conf
DOI
10.1109/CIG.2015.7317909
Filename
7317909
Link To Document