• DocumentCode
    3683879
  • Title

    A 3D learning playground for potential attention training in ADHD: A brain computer interface approach

  • Author

    Abdulla Ali;Sadasivan Puthusserypady

  • Author_Institution
    Technical University of Denmark, Department of Electrical Engineering, Building 349, Ø
  • fYear
    2015
  • Firstpage
    67
  • Lastpage
    70
  • Abstract
    This paper presents a novel brain-computer-interface (BCI) system that could potentially be used for enhancing the attention ability of subjects with attention deficit hyperactivity disorder (ADHD). It employs the steady state visual evoked potential (SSVEP) paradigm. The developed system consists of a 3D classroom environment with active 3D distractions and 2D games executed on the blackboard. The system is concealed as a game (with stages of varying difficulty) with an underlying story to motivate the subjects. It was tested on eleven healthy subjects and the results undeniably establish that by moving to a higher stage in the game where the 2D environment is changed to 3D along with the added 3D distractions, the difficulty level in keeping attention on the main task increases for the subjects. Results also show a mean accuracy of 92.26 ± 7.97% and a mean average selection time of 3.07 ± 1.09 seconds.
  • Keywords
    "Games","Three-dimensional displays","Accuracy","Training","Pediatrics","Brain-computer interfaces","Neurofeedback"
  • Publisher
    ieee
  • Conference_Titel
    Engineering in Medicine and Biology Society (EMBC), 2015 37th Annual International Conference of the IEEE
  • ISSN
    1094-687X
  • Electronic_ISBN
    1558-4615
  • Type

    conf

  • DOI
    10.1109/EMBC.2015.7318302
  • Filename
    7318302