DocumentCode
3684097
Title
GPU-accelerated model for fast, three-dimensional fluid-structure interaction computations
Author
Cosmin Nita;Lucian Itu;Viorel Mihalef;Puneet Sharma;Saikiran Rapaka
Author_Institution
Imaging and Computer Vision, Siemens SRL, Corporate Technology, B-dul Eroilor nr. 5, Brasov, 500007, Romania
fYear
2015
Firstpage
965
Lastpage
968
Abstract
In this paper we introduce a methodology for performing one-way Fluid-Structure interaction (FSI), i.e. where the motion of the wall boundaries is imposed. We use a Graphics Processing Unit (GPU) accelerated Lattice-Boltzmann Method (LBM) implementation and present an efficient workflow for embedding the moving geometry, given as a set of polygonal meshes, in the LBM computation. The proposed method is first validated in a synthetic experiment: a vessel which is periodically expanding and contracting. Next, the evaluation focuses on the 3D Peristaltic flow problem: a fluid flows inside a flexible tube, where a periodic wave-like deformation produces a fluid motion along the centerline of the tube. Different geometry configurations are used and results are compared against previously published solutions. The efficient approach leads to an average execution time of approx. one hour per computation, whereas 50% of it is required for the geometry update operations. Finally, we also analyse the effect of changing the Reynolds number on the flow streamlines: the flow regime is significantly affected by the Reynolds number.
Keywords
"Geometry","Computational modeling","Blood","Graphics processing units","Electron tubes","Solids","Pumps"
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society (EMBC), 2015 37th Annual International Conference of the IEEE
ISSN
1094-687X
Electronic_ISBN
1558-4615
Type
conf
DOI
10.1109/EMBC.2015.7318524
Filename
7318524
Link To Document