• DocumentCode
    3690612
  • Title

    The texture extraction and mapping of buildings with occlusion detection

  • Author

    Qingli Luo;Guoqing Zhou;Guangyun Zhang;Jingjin Huang

  • Author_Institution
    Center of Remote Sensing, Tianjin University, No. 92, Weijin Road, Nankai District, Tianjin 300072, China
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    3002
  • Lastpage
    3005
  • Abstract
    Texture extraction and mapping is a key step for 3D reconstruction. The major methods are depending on experiences, scene photograph, close-range photogrammetry and oblique photogrammetry. They all require collecting additional images, which it is costly, time consuming and laborious. Meantime, the texture information acquired in the original aerial photos with high resolution is lost. Then, it is more economical and closer to reality if we can recover texture information from original aerial photographs. Thus, this paper presents one texture extraction and mapping method, with consideration of occlusion detection. There are two major characteristics: 1) Based on visibility judgment, we add the occlusion detection, which avoid the false texture extraction when the current building texture is occluded by other buildings. 2) We realize the real texture extraction and mapping from original aerial images. The location of the texture in original images is calculated with the collinearity equation and rectified texture coordinates.
  • Keywords
    "Buildings","Three-dimensional displays","Solid modeling","Image resolution","Remote sensing","Data mining","Cities and towns"
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing Symposium (IGARSS), 2015 IEEE International
  • ISSN
    2153-6996
  • Electronic_ISBN
    2153-7003
  • Type

    conf

  • DOI
    10.1109/IGARSS.2015.7326447
  • Filename
    7326447