DocumentCode
3690612
Title
The texture extraction and mapping of buildings with occlusion detection
Author
Qingli Luo;Guoqing Zhou;Guangyun Zhang;Jingjin Huang
Author_Institution
Center of Remote Sensing, Tianjin University, No. 92, Weijin Road, Nankai District, Tianjin 300072, China
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
3002
Lastpage
3005
Abstract
Texture extraction and mapping is a key step for 3D reconstruction. The major methods are depending on experiences, scene photograph, close-range photogrammetry and oblique photogrammetry. They all require collecting additional images, which it is costly, time consuming and laborious. Meantime, the texture information acquired in the original aerial photos with high resolution is lost. Then, it is more economical and closer to reality if we can recover texture information from original aerial photographs. Thus, this paper presents one texture extraction and mapping method, with consideration of occlusion detection. There are two major characteristics: 1) Based on visibility judgment, we add the occlusion detection, which avoid the false texture extraction when the current building texture is occluded by other buildings. 2) We realize the real texture extraction and mapping from original aerial images. The location of the texture in original images is calculated with the collinearity equation and rectified texture coordinates.
Keywords
"Buildings","Three-dimensional displays","Solid modeling","Image resolution","Remote sensing","Data mining","Cities and towns"
Publisher
ieee
Conference_Titel
Geoscience and Remote Sensing Symposium (IGARSS), 2015 IEEE International
ISSN
2153-6996
Electronic_ISBN
2153-7003
Type
conf
DOI
10.1109/IGARSS.2015.7326447
Filename
7326447
Link To Document