Title :
A procedural generation framework for a robot construction game
Author :
Michele Vinciguerra;Tommy Thompson
Author_Institution :
Department of Computing &
Abstract :
This paper explores a framework to permit the creation of modules as part of a robot creation and combat game. We explore preliminary work that offers a design solution to generate and test robots comprised of modular components. This current implementation, which is reliant on a constraint-driven process is then assessed to indicate the expressive range of content it can create and the total number of unique combinations it can establish.
Keywords :
"Games","Weapons","Generators","Sockets","Mobile robots","Wheels"
Conference_Titel :
Computer Science and Electronic Engineering Conference (CEEC), 2015 7th
DOI :
10.1109/CEEC.2015.7332727