• DocumentCode
    3694462
  • Title

    Monte Carlo Tree Search applied to co-operative problems

  • Author

    Piers R. Williams;Joseph Walton-Rivers;Diego Perez-Liebana;Simon M. Lucas

  • Author_Institution
    School of Computer Science and Electronic Engineering, University of Essex, Colchester, CO4 3SQ, UK
  • fYear
    2015
  • Firstpage
    219
  • Lastpage
    224
  • Abstract
    This paper highlights an experiment to see how standard Monte Carlo Tree Search handles simple co-operative problems with no prior or provided knowledge. These problems are formed from a simple grid world that has a set of goals, doors and buttons as well as walls that cannot be walked through. Two agents have to reach every goal present on the map. For a door to be open, an agent must be present on at least one of the buttons that is linked to it. When laid out correctly, the world requires each agent to do certain things at certain times in order to achieve the goal. With no modification to allow communication between the two agents, Monte Carlo Tress Search performs well and very “purposefully” when given enough computational time.
  • Keywords
    "Games","Artificial intelligence","Genetic algorithms","Computer science","Monte Carlo methods","Search problems","Conferences"
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Electronic Engineering Conference (CEEC), 2015 7th
  • Type

    conf

  • DOI
    10.1109/CEEC.2015.7332728
  • Filename
    7332728