DocumentCode :
3695753
Title :
Object boundary-based synthesized view distortion estimation
Author :
Miok Kim;Nam Ling
Author_Institution :
Department of Computer Engineering, Santa Clara University, California 95053, USA
fYear :
2015
fDate :
6/1/2015 12:00:00 AM
Firstpage :
1937
Lastpage :
1942
Abstract :
In this paper, we propose an object boundary based view synthesis distortion estimation (VSDE) for depth map coding to improve virtual synthesized view quality. The proposed method estimates depth map distortion related to an energy minimization in such a way that additional sharp edge information of depth maps involves in VSDE. It aims at reducing visual artifacts of synthesized views along sharp edge areas while maintaining coding efficiency of depth map coding. As a result, it improves the depth coding performance slightly and reduces rendering distortions around the object boundaries. Experimental results show that the proposed method shows improved subjective visual quality while reducing coding redundancy.
Keywords :
"Distortion","Encoding","Visualization","Estimation","Image analysis","Three-dimensional displays","Correlation"
Publisher :
ieee
Conference_Titel :
Industrial Electronics and Applications (ICIEA), 2015 IEEE 10th Conference on
Type :
conf
DOI :
10.1109/ICIEA.2015.7334429
Filename :
7334429
Link To Document :
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