DocumentCode :
3696845
Title :
A Decision Making Method Based on Society of Mind Theory in Multi-player Imperfect Information Games
Author :
Mitsuo Wakatsuki;Mari Fujimura;Tetsuro Nishino
Author_Institution :
Grad. Sch. of Inf. &
fYear :
2015
fDate :
7/1/2015 12:00:00 AM
Firstpage :
67
Lastpage :
72
Abstract :
We are concerned with a card game called Daihinmin, which is a multi-player imperfect information game. Using Marvin Minsky´s "Society of Mind" theory, we attempt to model the workings of the minds of game players. The UEC Computer Daihinmin Championship is held at The University of Electro-Communications every year, to bring together competitive client programs that correspond to players of Daihinmin, and contest their strengths. In this paper, we extract the behavior of client programs from actual competition records of the computer Daihinmin, and propose a method of building a system that determines the parameters of Daihinmin agencies by machine learning.
Keywords :
"Games","Computers","Machine learning","Neural networks","Informatics","Buildings","Tuning"
Publisher :
ieee
Conference_Titel :
Applied Computing and Information Technology/2nd International Conference on Computational Science and Intelligence (ACIT-CSI), 2015 3rd International Conference on
Type :
conf
DOI :
10.1109/ACIT-CSI.2015.20
Filename :
7336035
Link To Document :
بازگشت