• DocumentCode
    3696916
  • Title

    Development of Puzzle Game for IOS Platform Based on Unity3D

  • Author

    Li Jiyuan;Hu Wenfeng

  • Author_Institution
    Dept. Comput., Commun. Univ. of China, Beijing, China
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    468
  • Lastpage
    473
  • Abstract
    Recently the mobile games are becoming more and more popular, that is the reason why more and more people develop 2D game running on IOS platform. Using 2D development tools of Unity is the best choice, including colliders, triggers, and sprites. Nowadays, games in the market are simple, but that leads to a bad influence that such games can´t exercise the mind. My idea is that people´s mind could be exercised during the entertainment, this game needs players to predict the actions according to players´ memory. It needs player to remember the role´s regulation and predict the next move, so that to make the mind at the excited state. To improve the playability and difficulty of the game, I developed some scripts to make the baby move regularly and automatically. The regulation of the movement will change in a random time, which makes the game harder. Finally, I use touch control in this game, and release it in IOS platform.
  • Keywords
    "Games","Pediatrics","Dairy products","Sprites (computer)","Engines","Arrays","Collision avoidance"
  • Publisher
    ieee
  • Conference_Titel
    Applied Computing and Information Technology/2nd International Conference on Computational Science and Intelligence (ACIT-CSI), 2015 3rd International Conference on
  • Type

    conf

  • DOI
    10.1109/ACIT-CSI.2015.89
  • Filename
    7336109