DocumentCode
3696916
Title
Development of Puzzle Game for IOS Platform Based on Unity3D
Author
Li Jiyuan;Hu Wenfeng
Author_Institution
Dept. Comput., Commun. Univ. of China, Beijing, China
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
468
Lastpage
473
Abstract
Recently the mobile games are becoming more and more popular, that is the reason why more and more people develop 2D game running on IOS platform. Using 2D development tools of Unity is the best choice, including colliders, triggers, and sprites. Nowadays, games in the market are simple, but that leads to a bad influence that such games can´t exercise the mind. My idea is that people´s mind could be exercised during the entertainment, this game needs players to predict the actions according to players´ memory. It needs player to remember the role´s regulation and predict the next move, so that to make the mind at the excited state. To improve the playability and difficulty of the game, I developed some scripts to make the baby move regularly and automatically. The regulation of the movement will change in a random time, which makes the game harder. Finally, I use touch control in this game, and release it in IOS platform.
Keywords
"Games","Pediatrics","Dairy products","Sprites (computer)","Engines","Arrays","Collision avoidance"
Publisher
ieee
Conference_Titel
Applied Computing and Information Technology/2nd International Conference on Computational Science and Intelligence (ACIT-CSI), 2015 3rd International Conference on
Type
conf
DOI
10.1109/ACIT-CSI.2015.89
Filename
7336109
Link To Document