• DocumentCode
    3706825
  • Title

    An Evolutionary Game Approach on IoT Service Selection for Balancing Device Energy Consumption

  • Author

    Jun Na;Kwei-Jay Lin;Zhenqiu Huang;Sen Zhou

  • Author_Institution
    Software Coll., Northeastern Univ., Shenyang, China
  • fYear
    2015
  • Firstpage
    331
  • Lastpage
    338
  • Abstract
    Internet of Things (IoT) services are becoming a popular class of services. Compared to traditional pure software-based services, IoT services are deployed on and constrained by devices in physical environments. Interruption of an IoT service may be caused by energy failure of its host device. Balancing energy consumption of all devices in outdoor settings is desirable to maximize the system lifetime. In this paper, we present an evolutionary game approach to service selection for multiple IoT applications. Different from centralized and pre-execution service selection methods, the approach avoids congregation on certain devices by using a global view of competitions and interactions for service selections in all concurrent applications. Our simulation results show that the proposed service selection approach can evenly distribute energy consumption across all IoT devices and extend the overall system lifetime.
  • Keywords
    "Games","Energy consumption","Sociology","Statistics","Wireless sensor networks","Energy efficiency","Computational modeling"
  • Publisher
    ieee
  • Conference_Titel
    e-Business Engineering (ICEBE), 2015 IEEE 12th International Conference on
  • Type

    conf

  • DOI
    10.1109/ICEBE.2015.63
  • Filename
    7349989