DocumentCode
3707506
Title
Refractive stereo ray tracing for reconstructing underwater structures
Author
Scott Sorensen;Abhishek Kolagunda;Philip Saponaro;Chandra Kambhamettu
Author_Institution
Video/Image Modeling and Synthesis (VIMS) Lab, Computer and Information Sciences, University of Delaware, Newark DE, USA
fYear
2015
Firstpage
1712
Lastpage
1716
Abstract
Underwater objects behind a refractive surface pose problems for traditional 3D reconstruction techniques. Scenes where underwater objects are visible from the surface are commonplace, however the refraction of light causes 3D points in these scenes to project non-linearly. Refractive Stereo Ray Tracing allows for accurate reconstruction by modeling the refraction of light. Our approach uses techniques from ray tracing to compute the 3D position of points behind a refractive surface. This technique aims to reconstruct underwater structures in situations where access to the water is dangerous or cost prohibitive. Experimental results in real and synthetic scenes show this technique effectively handles refraction.
Keywords
"Surface reconstruction","Image reconstruction","Three-dimensional displays","Ray tracing","Cameras","Mathematical model","Solid modeling"
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2015 IEEE International Conference on
Type
conf
DOI
10.1109/ICIP.2015.7351093
Filename
7351093
Link To Document