DocumentCode
3709153
Title
Towards table tennis with a quadrotor autonomous learning robot and onboard vision
Author
Rui Silva;Francisco S. Melo;Manuela Veloso
Author_Institution
Instituto Superior Té
fYear
2015
fDate
9/1/2015 12:00:00 AM
Firstpage
649
Lastpage
655
Abstract
Robot table tennis is a challenging domain in both robotics, artificial intelligence and machine learning. In terms of robotics, it requires fast and reliable perception and control; in terms of artificial intelligence, it requires fast decision making to determine the best motion to hit the ball; in terms of machine learning, it requires the ability to accurately estimate where and when the ball will be so that it can be hit. The use of sophisticated perception (relying, for example, in multi-camera vision systems) and state-of-the-art robot manipulators significantly alleviates concerns with perception and control, leaving room for the exploration of novel approaches that focus on estimating where, when and how to hit the ball. In this paper, we move away from the hardware setup commonly used in this domain-typically relying on robotic manipulators combined with an array of multiple fixed cameras-and give the first steps towards having autonomous aerial table tennis robotic players. Specifically, we focus on the task of hitting a ping pong ball thrown at a commercial drone, equipped with a light cardboard racket and an onboard camera. We adopt a general framework for learning complex robot tasks and show that, in spite of the perceptual and actuation limitations of our system, the overall approach enables the quadrotor system to successfully respond to balls served by a human user.
Keywords
"Cameras","Robot vision systems","Estimation","Sports equipment","Yttrium"
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems (IROS), 2015 IEEE/RSJ International Conference on
Type
conf
DOI
10.1109/IROS.2015.7353441
Filename
7353441
Link To Document