• DocumentCode
    3713469
  • Title

    Assessing the gaming experience of a serious exergame for balance problems: Results of a preliminary study

  • Author

    A I R Kottink;L van Velsen;J Wagenaar;J H Buurke

  • Author_Institution
    Roessingh Research and Development, Enschede, the Netherlands
  • fYear
    2015
  • fDate
    6/1/2015 12:00:00 AM
  • Firstpage
    135
  • Lastpage
    136
  • Abstract
    A pilot feasibility study was performed in two Dutch rehabilitation centers to compare the game experience of a first prototype of a self-developed serious exergame for balance problems to a commercially available balance game. The target group consisted of individuals with Cerebral Palsy, Acquired Brain Injury, and healthy ones. Only the healthy population showed a significant difference in game experience, in favor of the commercial game. These preliminary findings indicate that this first prototype needs some further technical improvements.
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation Proceedings (ICVR), 2015 International Conference on
  • Electronic_ISBN
    2331-9569
  • Type

    conf

  • DOI
    10.1109/ICVR.2015.7358614
  • Filename
    7358614