• DocumentCode
    3713710
  • Title

    Implementing overground turning on a linear treadmill

  • Author

    Hyung-Soon Park;Sang Hoon Chae;Jung Won Yoon;Jonghyun Kim;Amanda Sudduth;Christopher Stanley

  • Author_Institution
    Department of Mechanical Engineering, KAIST, Daejeon, Korea
  • fYear
    2015
  • Firstpage
    390
  • Lastpage
    391
  • Abstract
    The purpose of treadmill-based locomotor training is to transfer walking skills obtained from training to real world walking (overground: OG). For optimal skill transfer, treadmill-based training should simulate OG as closely as possible. The constant speed of a standard treadmill encourages automaticity rather than engagement and fails to simulate the variable speeds encountered during OG walking. Our effort to overcome this limitation has focused on developing user-driven treadmill (UDT) velocity control schemes that allow the user to freely change walking speed and feel the same inertial force that they feel during OG walking. In this study, we have combined the user driven treadmill control with the virtual reality (VR) display to simulate realistic turning in a safe environment.
  • Keywords
    "Turning","Legged locomotion","Virtual reality","Electronic mail","Training","Velocity control"
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Robots and Ambient Intelligence (URAI), 2015 12th International Conference on
  • Type

    conf

  • DOI
    10.1109/URAI.2015.7358882
  • Filename
    7358882