DocumentCode
3714267
Title
Implementation and evaluation of a game using natural user interfaces in order to improve response time
Author
Nikos Politopoulos;Thrasyvoulos Tsiatsos;Georgios Grouios;Euthumios Ziagkas
Author_Institution
Comput. Sci. Dept., Aristotle Univ. of Thessaloniki, Thessaloniki, Greece
fYear
2015
Firstpage
69
Lastpage
72
Abstract
This paper presents the development and evaluation of an active video game in order to enhance reaction time of tennis athletes. The paper focuses on the perspective of the athletes and investigates the hypothesis whether or not they can get an improvement by practicing with that. Another goal of this paper was to investigate the difference between expert and inexperienced athletes in terms of general usability, usefulness, and user interface satisfaction. Overall, athletes were to a large extent satisfied with their gaming experience, rating the game as, easy to understand and learn and very satisfying. Moreover, it was concluded that the game doesn´t affect the reaction time of inexperienced athletes only, but both groups had the same improvement.
Keywords
"Games","User interfaces","Time factors","Usability","Three-dimensional displays","Visualization","Training"
Publisher
ieee
Conference_Titel
Interactive Mobile Communication Technologies and Learning (IMCL), 2015 International Conference on
Type
conf
DOI
10.1109/IMCTL.2015.7359557
Filename
7359557
Link To Document