• DocumentCode
    3714304
  • Title

    Edu-simulation: A serious games platform designed to engage and motivate students

  • Author

    Daphne Economou;Ioannis Doumanis;Vassiliki Bouki;Frands Pedersen;Markos Mentzelopoulos;Nektarios Georgalas

  • Author_Institution
    Department of Computer Science, University of Westminster, London, UK
  • fYear
    2015
  • Firstpage
    244
  • Lastpage
    248
  • Abstract
    This paper introduces a serious games web platform designed to simulate a teaching environment where lecturers are able to replicate their teaching environment by creating courses, modules, adding content and managing students effectively. Using a variety of tools available, lecturers are able to create a range of game simulations for students and observe student behavior in a controlled environment. The paper provides a description of the platform architecture and the main features, it presents a user testing session that aimed to review the usability, the cognitive accessibility (CoA) of the educational tasks completed and the quality of the user experience with the platform and it discusses the users testing results. The paper put emphasis on the gamified elements of the platform and their role in enhancing the pedagogic experience and concludes with directions of future work and development.
  • Keywords
    "Games","Education","Mobile communication","Adaptation models","Analytical models","Usability","Entertainment industry"
  • Publisher
    ieee
  • Conference_Titel
    Interactive Mobile Communication Technologies and Learning (IMCL), 2015 International Conference on
  • Type

    conf

  • DOI
    10.1109/IMCTL.2015.7359596
  • Filename
    7359596