DocumentCode
3714309
Title
Green@CU: An environmental game for residential accommodation
Author
Panagiotis Petridis;Fotis Liarokapis;Petros Lameras;Maurice Hendrix;Ian Dunwell;Anastasios Babaoukas;Elise Smithson;Mark Gaterell
Author_Institution
Aston University, Aston Business School, Birmingham, UK
fYear
2015
Firstpage
269
Lastpage
273
Abstract
The importance of using games for supporting behavioural and attitudinal change has been explored in the literature, most recently the games for change movement has promulgated the use of games for supporting altruistic changes that have a positive impact upon the environment. This paper presents a Serious Game designed for University students and its main aim is to educate them about environmental issues. In particular, the focus lies in the importance of saving energy. A user study with 42 participants assessed the feeling of presence of the whole virtual learning experience.
Keywords
"Games","Green products","Entertainment industry","Electronic mail","Mobile communication","Training","XML"
Publisher
ieee
Conference_Titel
Interactive Mobile Communication Technologies and Learning (IMCL), 2015 International Conference on
Type
conf
DOI
10.1109/IMCTL.2015.7359601
Filename
7359601
Link To Document