• DocumentCode
    3715368
  • Title

    A study and implementation of VGA multi-resolution on Android platform

  • Author

    Zhihua Xie;Ning Li;Lie Luo

  • Author_Institution
    Department of Computer Science and Technology, Wuhan University of Technology, Wuhan, China
  • fYear
    2015
  • Firstpage
    110
  • Lastpage
    115
  • Abstract
    At present, Android system can only support fixed resolution. This paper discusses a universal and concise solution to solve this problem, and the realization of Android VGA multi-resolution is described in detail. In order to solve the problem efficiently, we present a method with presetting resolution and reboot-confirmation strategy. This method involves multiple layers of the Android system architecture. We conducted a study on the Android system framework and graphics system architecture. Combined with Framebuffer driver technology of the Linux Kernel, the study applies the presetting resolution and reboot-confirmation method by using the existed framework. According to experiment result, the design achieved the expected goal, and it ensured the stable operation of the system. This solution is universal for all Android systems. In a way, it has reference value and practical value for making Android system support multi-resolution.
  • Keywords
    "Androids","Humanoid robots","Kernel","Graphics","Hardware","Linux","Surface treatment"
  • Publisher
    ieee
  • Conference_Titel
    Computer and Computational Sciences (ICCCS), 2015 International Conference on
  • Print_ISBN
    978-1-4799-1818-8
  • Type

    conf

  • DOI
    10.1109/ICCACS.2015.7361333
  • Filename
    7361333