DocumentCode :
3715393
Title :
3D terrain recovery from a single image based onminimization algorithm
Author :
Min Qi;Meng Li;Yuelei Xu;Bofei Zhu
Author_Institution :
School of electronics and information, Northwestern Polytechnical University, Xi´an, Shanxi 710129, China
fYear :
2015
Firstpage :
249
Lastpage :
252
Abstract :
Terrain area has a large and irregular surface, which is a special object of study in the field of 3D reconstruction, especially in the fields of virtual simulation. Terrain recovery from a single image is to reconstruct the terrain model which can correctly reflect the rugged surface and has a 3D visual effect using a single 2D Terrain Shading Map. The minimization algorithm is one of the Shape From Shading method. As a basis by analyzing the Shape From Shading method, the paper studies deeply on the characters of minimization algorithm and applies it to terrain height recovery from Terrain Shading Map. Comparing the elevation data calculated by the minimization method to real height data, the experiments verify the feasibility of minimization method.
Keywords :
"Three-dimensional displays","Minimization methods","Surface reconstruction","Mathematical model","Brightness","Image reconstruction","Computers"
Publisher :
ieee
Conference_Titel :
Computer and Computational Sciences (ICCCS), 2015 International Conference on
Print_ISBN :
978-1-4799-1818-8
Type :
conf
DOI :
10.1109/ICCACS.2015.7361359
Filename :
7361359
Link To Document :
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