DocumentCode
3717415
Title
Immersive visualization for materials science data analysis using the Oculus Rift
Author
Margaret Drouhard;Chad A. Steed;Steven Hahn;Thomas Proffen;Jamison Daniel;Michael Matheson
Author_Institution
Computational Sciences and Engineering Division, Oak Ridge National Laboratory, Oak Ridge, TN 37831
fYear
2015
Firstpage
2453
Lastpage
2461
Abstract
In this paper, we propose strategies and objectives for immersive data visualization with applications in materials science using the Oculus Rift virtual reality headset. We provide background on currently available analysis tools for neutron scattering data and other large-scale materials science projects. In the context of the current challenges facing scientists, we discuss immersive virtual reality visualization as a potentially powerful solution. We introduce a prototype immersive visualization system, developed in conjunction with materials scientists at the Spallation Neutron Source, which we have used to explore large crystal structures and neutron scattering data. Finally, we offer our perspective on the greatest challenges that must be addressed to build effective and intuitive virtual reality analysis tools that will be useful for scientists in a wide range of fields.
Keywords
"Data visualization","Three-dimensional displays","Neutrons","Solid modeling","Crystals","Virtual reality","Instruments"
Publisher
ieee
Conference_Titel
Big Data (Big Data), 2015 IEEE International Conference on
Type
conf
DOI
10.1109/BigData.2015.7364040
Filename
7364040
Link To Document