DocumentCode :
3723198
Title :
MP-Draughts: Unsupervised Learning Multi-agent System Based on MLP and Adaptive Neural Networks
Author :
Valquiria Aparecida Rosa Duarte;Rita Maria Silva Julia;Marcelo Keese Albertini;Henrique Castro Neto
Author_Institution :
Comput. Sci. Dept., Fed. Univ. of Uberlandia - UFU, Uberlandia, Brazil
fYear :
2015
Firstpage :
920
Lastpage :
927
Abstract :
This paper presents MP-Draughts: an unsupervised learning multi-agent system for Checkers whose architecture is based on adaptive and multi-layer perceptron neural networks. It is composed of agents that are trained for distinct stages of the game: one of the agents is an expert in the initial and intermediate stages of play and the remainders are experts in endgame stages. Each agent of MP-Draughts corresponds to a multi-layer perceptron neural network whose weights are updated by Temporal Difference methods. The board-states are represented by features. Each endgame agent is trained so as to be an expert in a particular profile of endgame board-state. These profiles (clusters) are mined, by means of adaptive neural networks, from a database whose elements are endgame board-states. The agent proposed here has as purpose to enhance a Kohonen SOM-based prototype of MP-Draughts previously implemented. In this prototype, the number of cluster was empirically determined and the only similarity measure investigated was the Euclidean distance. Thereby, the contributions here consist on: investigating which similarity measure proves to be more appropriate to estimate similarity among board-states that are represented by features, and improving the clustering process by automatically defining the appropriate number of clusters through adaptive neural networks. To cope with this task, in MP-Draughts a new version of adaptive neural network was proposed: the ASONDE, which modifies the SONDE neural network in such a way that it is able to deal with finite and stable databases. The accomplishment of the best architecture of MP-Draughts found in the investigations performed in this paper was evaluated in terms of the following parameters: coherence and appropriateness of the clustering process, and performance in tournaments against other unsupervised learning-based agents for Checkers.
Keywords :
"Neurons","Artificial neural networks","Games","Adaptive systems","Complexity theory","Subspace constraints"
Publisher :
ieee
Conference_Titel :
Tools with Artificial Intelligence (ICTAI), 2015 IEEE 27th International Conference on
ISSN :
1082-3409
Type :
conf
DOI :
10.1109/ICTAI.2015.133
Filename :
7372230
Link To Document :
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