DocumentCode
3723208
Title
A Conventional Dialogue Model Based on Empirically Specified Dialogue Games
Author
Guillaume Dubuisson Duplessis;Alexandre Pauchet;Nathalie Chaignaud;Jean-Philippe Kotowicz
Author_Institution
LITIS, INSA Rouen, Rouen, France
fYear
2015
Firstpage
997
Lastpage
1004
Abstract
Our work aims at designing a dialogue manager dedicated to agents that interact with humans. In this article, we show how empirically specified dialogue games can be employed on both interpretative and generative levels of dialogue management. We present DOGMA, an open-source module that can be used by an agent to manage its conventional communicative behaviour. We show that our library of dialogue games can be used into DOGMA to generate fragments of dialogue that are strongly coherent from a human perspective.
Keywords
"Games","Context","Production","Semantics","Context modeling","Open source software","Coherence"
Publisher
ieee
Conference_Titel
Tools with Artificial Intelligence (ICTAI), 2015 IEEE 27th International Conference on
ISSN
1082-3409
Type
conf
DOI
10.1109/ICTAI.2015.143
Filename
7372240
Link To Document