• DocumentCode
    3723284
  • Title

    Examination of Transformation Technique from Real World to ANIME World

  • Author

    Satoshi Cho;Hisashi Sato

  • Author_Institution
    Inf. Media, Kanagawa Inst. of Technol., Atsugi, Japan
  • fYear
    2015
  • Firstpage
    138
  • Lastpage
    143
  • Abstract
    This paper presents the results of transformation technique from real world to animation world. The animation rarely just adopts real information. In many cases, a creator converts it into a form suitable for an animation. We examined the cause about transformation of information from the real world to the animation world in a past study. Approach of the existing transformation: Approach to apply the expression of the animation to a video, Approach to transform real movement data into data for animations, Approach to transform real model data to the model data for animations. From these approaches, we examined a transformation method. By these approaches, I concluded that the exaggeration of the characteristic was an important element. We converted real information into a form suitable for an animation under the condition and concluded that I could use it. The condition is a judgment and the choice of the characteristic.
  • Keywords
    "Animation","Principal component analysis","Transforms","Optical imaging","Image motion analysis","Computer vision","Computers"
  • Publisher
    ieee
  • Conference_Titel
    Computer Application Technologies (CCATS), 2015 International Conference on
  • Type

    conf

  • DOI
    10.1109/CCATS.2015.40
  • Filename
    7372330