DocumentCode
3723284
Title
Examination of Transformation Technique from Real World to ANIME World
Author
Satoshi Cho;Hisashi Sato
Author_Institution
Inf. Media, Kanagawa Inst. of Technol., Atsugi, Japan
fYear
2015
Firstpage
138
Lastpage
143
Abstract
This paper presents the results of transformation technique from real world to animation world. The animation rarely just adopts real information. In many cases, a creator converts it into a form suitable for an animation. We examined the cause about transformation of information from the real world to the animation world in a past study. Approach of the existing transformation: Approach to apply the expression of the animation to a video, Approach to transform real movement data into data for animations, Approach to transform real model data to the model data for animations. From these approaches, we examined a transformation method. By these approaches, I concluded that the exaggeration of the characteristic was an important element. We converted real information into a form suitable for an animation under the condition and concluded that I could use it. The condition is a judgment and the choice of the characteristic.
Keywords
"Animation","Principal component analysis","Transforms","Optical imaging","Image motion analysis","Computer vision","Computers"
Publisher
ieee
Conference_Titel
Computer Application Technologies (CCATS), 2015 International Conference on
Type
conf
DOI
10.1109/CCATS.2015.40
Filename
7372330
Link To Document