DocumentCode :
3724378
Title :
Interface Evaluation of a Game-Based Learning System: Experts vs. Novices
Author :
Song-Yu Mei;Oskar Ku;Sherry Y. Chen
Author_Institution :
Grad. Inst. of Network Learning Technol., Nat. Central Univ., Jhongli, Taiwan
fYear :
2015
fDate :
7/1/2015 12:00:00 AM
Firstpage :
313
Lastpage :
318
Abstract :
Game-based learning systems are popular in educational settings. Using a lot of game elements can increase visual effects but interface might become more complex so that learners may have negative perceptions. Therefore, we conducted an empirical study, where experts and novices use Nielsen´s heuristics to evaluate the interface of a game-based learning system. The results suggest that the "undo" functionality need to be considered in the game-based learning system. Moreover, experts and novices demonstrate different preferences. For example, the novices only used one solution to solve problem while the experts not only used solution provided by the game-based learning system, but also propose better solutions. It is therefore essential to concern the needs of experts and novices. The findings from this study can be applied to guide designers to develop a game-based learning system that can accommodate learners´ individual differences.
Keywords :
"Learning systems","Games","Usability","Computers","Testing","Cognition","Standards"
Publisher :
ieee
Conference_Titel :
Advanced Applied Informatics (IIAI-AAI), 2015 IIAI 4th International Congress on
Print_ISBN :
978-1-4799-9957-6
Type :
conf
DOI :
10.1109/IIAI-AAI.2015.207
Filename :
7373922
Link To Document :
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