DocumentCode :
3724667
Title :
Optimizing high-frequency PO-SBR on GPU for multiple frequencies
Author :
Chun Yun Kee;Chao-Fu Wang;Tse Tong Chia
Author_Institution :
Temasek Laboratories, National University of Singapore, 5A Engineering Drive 1, #09-02, Singapore 117411
fYear :
2015
fDate :
6/1/2015 12:00:00 AM
Firstpage :
132
Lastpage :
133
Abstract :
The physical optics-shooting and bouncing rays (PO-SBR) method is very efficient for the prediction of electromagnetic scattering of electrically large objects. With OptiX, a graphics processing unit (GPU) ray-tracing library, the authors have optimized PO-SBR method for single frequency. However, another typical application to synthetic aperture radar (SAR) requires numerous frequency points. This paper discusses some implementation details to accelerate the shooting and bouncing rays (SBR) process in the PO-SBR method for multiple frequencies. Great performance is achieved on the GPU.
Keywords :
"Graphics processing units","Ray tracing","Synthetic aperture radar","Runtime","Backscatter","Compaction","Adaptive optics"
Publisher :
ieee
Conference_Titel :
Antennas and Propagation (APCAP), 2015 IEEE 4th Asia-Pacific Conference on
Type :
conf
DOI :
10.1109/APCAP.2015.7374301
Filename :
7374301
Link To Document :
بازگشت