• DocumentCode
    3726788
  • Title

    Serious game for serious disease: Diminishing stigma of depression via game experience

  • Author

    Weina Jin;Diane Gromala;Xin Tong

  • Author_Institution
    School of Interactive Arts and Technology, Simon Fraser University, Surrey, Canada
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    Stigma is a common and serious problem for patients who suffer from depression and other mental illnesses. We designed a serious game to address this problem. The game enables player to experience and strive to overcome the disempowering aspects of depression during the journey to recovery. Through the game´s interaction, player may gain a better understanding of the relationship between patient and the disease, which in turn may help to change the players´ moral model with the disease model, and thereby diminish the stigma of depression.
  • Keywords
    "Games","Diseases","Mood","Avatars","Ethics","Art","Mental disorders"
  • Publisher
    ieee
  • Conference_Titel
    Games Entertainment Media Conference (GEM), 2015 IEEE
  • Type

    conf

  • DOI
    10.1109/GEM.2015.7377256
  • Filename
    7377256