DocumentCode :
3726788
Title :
Serious game for serious disease: Diminishing stigma of depression via game experience
Author :
Weina Jin;Diane Gromala;Xin Tong
Author_Institution :
School of Interactive Arts and Technology, Simon Fraser University, Surrey, Canada
fYear :
2015
Firstpage :
1
Lastpage :
2
Abstract :
Stigma is a common and serious problem for patients who suffer from depression and other mental illnesses. We designed a serious game to address this problem. The game enables player to experience and strive to overcome the disempowering aspects of depression during the journey to recovery. Through the game´s interaction, player may gain a better understanding of the relationship between patient and the disease, which in turn may help to change the players´ moral model with the disease model, and thereby diminish the stigma of depression.
Keywords :
"Games","Diseases","Mood","Avatars","Ethics","Art","Mental disorders"
Publisher :
ieee
Conference_Titel :
Games Entertainment Media Conference (GEM), 2015 IEEE
Type :
conf
DOI :
10.1109/GEM.2015.7377256
Filename :
7377256
Link To Document :
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