• DocumentCode
    3727275
  • Title

    Highly efficient alpha-beta pruning minimax based Loop Trax Solver on FPGA

  • Author

    Sajjad Mozaffari;Bardia Azizian;Mohammad Hadi Shadmehr

  • Author_Institution
    School of Electrical and Computer Engineering, College of Engineering, University of Tehran, Iran
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This article presents our hardware architecture of an alpha-beta based hardware engine for Loop Trax board game presented in the 2nd National Digital System Design Contest of Iran. In our proposed architecture, we used minimax algorithm with a highly efficient alpha-beta pruning and hardware parallelization to speed up the most time-consuming tasks. We also included a technique called Path Based Memory, which causes sensible reduction of data storage and simplification of calculations. The results show that our design can run up to 50MHz on Altera DE2 platform and requires 27k LEs.
  • Keywords
    "Games","Tracking","Field programmable gate arrays","Hardware","Engines","Algorithm design and analysis","Memory"
  • Publisher
    ieee
  • Conference_Titel
    Computer Architecture and Digital Systems (CADS), 2015 18th CSI International Symposium on
  • Type

    conf

  • DOI
    10.1109/CADS.2015.7377789
  • Filename
    7377789