DocumentCode
3731348
Title
[Title page]
fYear
2015
Abstract
The following topics are dealt with: virtual machines cloud gaming systems; adaptive pub-sub message filtering; SDN-based game-aware network management; multiplayer online games; context based algorithm; segment-of-interest driven live game streaming; software-defined networks; first-person shooter games; security requirements; pervasive games; and bot user classification.
Publisher
ieee
Conference_Titel
Network and Systems Support for Games (NetGames), 2015 International Workshop on
Electronic_ISBN
2156-8146
Type
conf
DOI
10.1109/NetGames.2015.7382984
Filename
7382984
Link To Document