• DocumentCode
    3732331
  • Title

    Realizing Extremely Large-Scale Stencil Applications on GPU Supercomputers

  • Author

    Toshio Endo;Yuki Takasaki;Satoshi Matsuoka

  • Author_Institution
    Tokyo Inst. of Technol., Tokyo, Japan
  • fYear
    2015
  • Firstpage
    625
  • Lastpage
    632
  • Abstract
    The problem of deepening memory hierarchy towards exascale is becoming serious for applications such as those based on stencil kernels, as it is difficult to satisfy both high memory bandwidth ad capacity requirements simultaneously. This is evident even today, where problem sizes of stencil-based applications on GPU supercomputers are limited by aggregated capacity of GPU device memory. Locality improvement techniques such as temporal blocking is known to preserve performance, but integrating the technique into existing stencil applications results in substantially higher programming cost, especially for complex applications and as a result are not typically utilized. We alleviate this problem with a run-time GPU-MPI process virtualization library we call HHRT that automates data movement across the memory hierarchy, and a systematic methodology to convert and optimize the code to accommodate temporal blocking. The proposed methodology has shown to significantly eases the adaptation of real applications, such as the whole-city airflow simulator embodying more than 12,000 lines of code; with careful tuning, we successfully maintain up to 85% performance even with problems whose footprint is four time larger than GPU device memory capacity, and scale to hundreds of GPUs on the TSUBAME2.5 supercomputer.
  • Keywords
    "Atmospheric modeling","Computational modeling","Solid modeling","Conferences","Graphics processing units"
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2015 IEEE 21st International Conference on
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2015.84
  • Filename
    7384347