• DocumentCode
    3732346
  • Title

    Interactive Consistency in Practical, Mostly-Asynchronous Systems

  • Author

    Panos Diamantopoulos;Stathis Maneas;Christos Patsonakis;Nikos Chondros;Mema Roussopoulos

  • Author_Institution
    Dept. of Inf. &
  • fYear
    2015
  • Firstpage
    752
  • Lastpage
    759
  • Abstract
    Interactive consistency is the problem in which n nodes, where up to t may be byzantine, each with its own private value, run an algorithm that allows all non-faulty nodes to infer the values of each other node. This problem is relevant to critical applications that rely on the combination of the opinions of multiple peers to provide a service. Examples include monitoring a content source to prevent equivocation or to track variability in the content provided, and resolving divergent state amongst the nodes of a distributed system. Previous works assume a fully synchronous system, where one can make strong assumptions such as negligible message delivery delays and/or detection of absent messages. However, practical, real-world systems are mostly asynchronous, i.e., they exhibit only some periods of synchrony during which message delivery is timely, thus requiring a different approach. In this paper, we present a thorough study on practical interactive consistency. We leverage the vast prior work on broadcast and byzantine consensus algorithms to design, implement and evaluate a set of algorithms, with varying timing assumptions and message complexity, that can be used to achieve interactive consistency in real-world distributed systems. We provide a complete, open-source implementation of each proposed interactive consistency algorithm by building a multi-layered stack of protocols that include several broadcast protocols, as well as a binary and a multi-valued consensus protocol. Most of these protocols have never been implemented and evaluated in a real system before. We analyze the performance of our suite of algorithms experimentally by engaging in both single instance and multiple parallel instances of each alternative.
  • Keywords
    "Protocols","Peer-to-peer computing","Reliability","Algorithm design and analysis","Delays","Complexity theory","Integrated circuits"
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2015 IEEE 21st International Conference on
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2015.99
  • Filename
    7384362