• DocumentCode
    3734013
  • Title

    A RGB-D face recognition approach without confronting the camera

  • Author

    Wei Zhou;Jian-xin Chen;Lei Wang

  • Author_Institution
    Key Lab of Broadband Wireless Communication and Sensor Network Technology (Nanjing University of Posts and Telecommunications), Ministry of Education, Nanjing, China, 210003
  • fYear
    2015
  • Firstpage
    109
  • Lastpage
    114
  • Abstract
    Face recognition research mainly focuses on traditional 2D color images, which is extremely susceptible to be affected by external factors such as various viewpoints and has limited recognition accuracy. In order to achieve improved recognition performance, as well as the 3D face holds more abundant information than 2D, we present a 3D human face recognition algorithm using the Microsoft´s Kinect. The proposed approach integrates the depth data with the RGB data to generate 3D face raw data and then extracts feature points, identifies the target via a two-level cascade classifier. Also, we build a 3D-face database including 16 individuals captured exclusively using Kinect. The experimental results indicate that the introduced algorithm can not only achieve better recognition accuracy in comparison to existing 2D and 3D face recognition algorithms when the probe face is exactly in front of Kinect sensor, but also can increase 9.3% of recognition accuracy compared to the PCA-3D algorithm when it is not confronting the camera.
  • Keywords
    "Three-dimensional displays","Face","Face recognition","Euclidean distance","Classification algorithms","Feature extraction","Decision trees"
  • Publisher
    ieee
  • Conference_Titel
    Computer and Communications (ICCC), 2015 IEEE International Conference on
  • Print_ISBN
    978-1-4673-8125-3
  • Type

    conf

  • DOI
    10.1109/CompComm.2015.7387550
  • Filename
    7387550