Title :
Playing, learning, extending: Educational "Guess Who" game that is renewable by a teacher
Author :
Maria Virvou;Spyros Papadimitriou
Author_Institution :
Department of Informatics, University of Piraeus, Piraeus 18534, Greece
fDate :
7/1/2015 12:00:00 AM
Abstract :
In this paper we present an educational computer game based on board game "Guess Who". We describe how this game can be used as an educational tool to assist students towards learning a foreign language and we emphasize on its extensibility that offers.
Keywords :
"Games","Computers","Face","Blogs","Grammar","Animals","Hair"
Conference_Titel :
Information, Intelligence, Systems and Applications (IISA), 2015 6th International Conference on
DOI :
10.1109/IISA.2015.7388011