DocumentCode
3735574
Title
Training of business skills in virtual reality
Author
Laura Kiss;Bal?zs P?ter H?mornik;M?t? K?les;P?ter Baranyi;P?ter Galambos;Gy?rgy Persa
Author_Institution
Department of Ergonomics and Psychology, Budapest University of Technology and Economics, Magyar Tud?sok k?r?tja. 2. H-1117 Budapest, Hungary
fYear
2015
Firstpage
215
Lastpage
216
Abstract
Virtual reality is often used for gaming or for demonstrating the technology itself. However in the globalized world the development of compatible business skills are turning to be crucial. Starting a company requires dedicated skills and it often includes virtual collaboration with teammates or partners. The 3D immersive virtual reality is a field of this collaboration and also it can be a field of training these skills. This demonstration is showing a preview of a training setting designed and conducted in VirCA Virtual Collaboration Arena for the development of business skills. It includes real-time virtual collaboration, information processing, and building common understanding to make the frame of a future business plan with participants represented by avatars in a 3D space. In the further application of this task shared mental models can be studied in virtual reality and an applicable virtual training program can be developed.
Keywords
"Training","Cognitive science","Virtual reality","Three-dimensional displays","Teamwork","Business"
Publisher
ieee
Conference_Titel
Cognitive Infocommunications (CogInfoCom), 2015 6th IEEE International Conference on
Type
conf
DOI
10.1109/CogInfoCom.2015.7390593
Filename
7390593
Link To Document