DocumentCode
3736759
Title
Automatic generation of 3D building models from building polygons on digital maps
Author
Kenichi Sugihara;Takahiro Murase;Xinxin Zhou
Author_Institution
Gifu Keizai University, Japan
fYear
2015
Firstpage
1
Lastpage
9
Abstract
A 3D urban model is important in urban planning and game industries. However, creating these 3D models are labor-intensive. In order to automate laborious steps, a GIS (Geographic Information System) and CG integrated system is proposed for automatically generating 3D building models, based on building polygons on a digital map. These polygons are usually orthogonal. A complicated orthogonal polygon can be partitioned into a set of rectangles. The proposed integrated system partitions orthogonal building polygons into a set of rectangles and places rectangular roofs and box-shaped building bodies on these rectangles. Since technicians are drawing these polygons manually with digitizers, depending on aerial photos, not all building polygons are precisely orthogonal. But, when placing a set of boxes as building bodies for creating the buildings, there may be gaps or overlaps between these boxes if building polygons are not precisely orthogonal. In this paper, the new methodology is proposed for partitioning and rectifying building polygons.
Keywords
"Buildings","Three-dimensional displays","Solid modeling","Urban planning","Computational modeling","Shape","Geographic information systems"
Publisher
ieee
Conference_Titel
3D Imaging (IC3D), 2015 International Conference on
Type
conf
DOI
10.1109/IC3D.2015.7391817
Filename
7391817
Link To Document