DocumentCode
3739408
Title
A Path-Assisted Dead Reckoning Algorithm for Distributed Virtual Environments
Author
Youfu Chen;Elvis S. Liu
Author_Institution
Interdiscipl. Grad. Sch., Nanyang Technol. Univ., Singapore, Singapore
fYear
2015
Firstpage
108
Lastpage
111
Abstract
This paper proposes a novel path-assisted dead reckoning algorithm for distributed virtual environments (DVEs). Unlike traditional dead reckoning algorithms that perform extrapolations based solely on kinematic models, the new algorithm takes environmental factors and human behaviours into account. Its design is based on an assumption that human-controlled entities tend to follow similar paths in the DVEs. Experimental evaluations, based on a car simulation, show that the path-assisted dead reckoning algorithm outperforms the traditional algorithm in terms of reducing the number of corrections with acceptable computational and space overhead.
Keywords
"Prediction algorithms","Dead reckoning","Kinematics","Algorithm design and analysis","Bandwidth","Virtual environments","Data communication"
Publisher
ieee
Conference_Titel
Distributed Simulation and Real Time Applications (DS-RT), 2015 IEEE/ACM 19th International Symposium on
ISSN
1550-6525
Type
conf
DOI
10.1109/DS-RT.2015.29
Filename
7395923
Link To Document