DocumentCode :
3740775
Title :
Simple Coordinate Transformation Method for 3D Interaction Systems
Author :
Isao Nishihara
Author_Institution :
Dept. of Inf. Syst. Eng., Toyama Prefectural Univ., Toyama, Japan
fYear :
2015
Firstpage :
369
Lastpage :
372
Abstract :
The aim of the present study is to realize a virtual 3D pen. The 3D location is recognized by a stereo camera, allowing objects to be displayed in real time at their actual location. It is assumed that the two coordinates (one for the camera, the other for the display) can be transformed by an affine transformation. The conversion formula for this transform is constructed from the four points of the location pairs. Experimental results confirm that the virtual location shown on the display is almost the same as the real location of the light.
Keywords :
"Three-dimensional displays","Cameras","Mathematical model","Yttrium","Conferences","Real-time systems","Virtual reality"
Publisher :
ieee
Conference_Titel :
Cyberworlds (CW), 2015 International Conference on
Type :
conf
DOI :
10.1109/CW.2015.64
Filename :
7398444
Link To Document :
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