DocumentCode
3740775
Title
Simple Coordinate Transformation Method for 3D Interaction Systems
Author
Isao Nishihara
Author_Institution
Dept. of Inf. Syst. Eng., Toyama Prefectural Univ., Toyama, Japan
fYear
2015
Firstpage
369
Lastpage
372
Abstract
The aim of the present study is to realize a virtual 3D pen. The 3D location is recognized by a stereo camera, allowing objects to be displayed in real time at their actual location. It is assumed that the two coordinates (one for the camera, the other for the display) can be transformed by an affine transformation. The conversion formula for this transform is constructed from the four points of the location pairs. Experimental results confirm that the virtual location shown on the display is almost the same as the real location of the light.
Keywords
"Three-dimensional displays","Cameras","Mathematical model","Yttrium","Conferences","Real-time systems","Virtual reality"
Publisher
ieee
Conference_Titel
Cyberworlds (CW), 2015 International Conference on
Type
conf
DOI
10.1109/CW.2015.64
Filename
7398444
Link To Document