• DocumentCode
    3740863
  • Title

    A low complexity depth map compression approach for Microsoft Kinect devices

  • Author

    Christin Panjaitan;Chung-An Shen;Shanq-Jang Ruan

  • Author_Institution
    Department of Electronic and Computer Engineering, National Taiwan University of Science and Technology
  • fYear
    2015
  • Firstpage
    322
  • Lastpage
    323
  • Abstract
    In this paper, we propose a low complexity depth video compression approach for the Microsoft Kinect device. In this framework, the depth image is transformed through divisive normalized bilateral filter (DNBL) and through padding in order to remove failure in the depth map. Furthermore, in order to reduce the computational complexity, in the filtering process, we employ blocks partition, where each non-overlapped block uses a different window size based on the detected edge information. The reformed depth map is then fed into the H.264/AVC encoder. The experimental results show that the proposed approach can reduce the computational complexity while maintaining the performance.
  • Keywords
    "Filtering","Encoding","Computational complexity","Image edge detection","Video compression","Detectors"
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2015 IEEE 4th Global Conference on
  • Type

    conf

  • DOI
    10.1109/GCCE.2015.7398556
  • Filename
    7398556