DocumentCode
3740863
Title
A low complexity depth map compression approach for Microsoft Kinect devices
Author
Christin Panjaitan;Chung-An Shen;Shanq-Jang Ruan
Author_Institution
Department of Electronic and Computer Engineering, National Taiwan University of Science and Technology
fYear
2015
Firstpage
322
Lastpage
323
Abstract
In this paper, we propose a low complexity depth video compression approach for the Microsoft Kinect device. In this framework, the depth image is transformed through divisive normalized bilateral filter (DNBL) and through padding in order to remove failure in the depth map. Furthermore, in order to reduce the computational complexity, in the filtering process, we employ blocks partition, where each non-overlapped block uses a different window size based on the detected edge information. The reformed depth map is then fed into the H.264/AVC encoder. The experimental results show that the proposed approach can reduce the computational complexity while maintaining the performance.
Keywords
"Filtering","Encoding","Computational complexity","Image edge detection","Video compression","Detectors"
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2015 IEEE 4th Global Conference on
Type
conf
DOI
10.1109/GCCE.2015.7398556
Filename
7398556
Link To Document