DocumentCode :
3741432
Title :
Fast 3D-Object Modeling with Kinect and Rotation Platform
Author :
Huarong Xu;Xiaoming Wang;Limin Shi
Author_Institution :
Dept. of Comput. Sci. &
fYear :
2015
Firstpage :
43
Lastpage :
46
Abstract :
High-fidelity reconstruction of complete objects is known as a particularly challenging problem. In this paper, we provide a system for object modeling with Kinect and rotation platform. Our modeling solution is divided into three steps: (1) system calibration, (2) Point cloud real time registration,(3) Mesh surface reconstruction and automatic texture mapping. We propose a easy-to-use calibration method for the first step, and based on the calibration result, a automatic texture-independent 3D point clouds registration method is presented. Finally, triangulate meshing and automatic texture mapping technique are used to recreate complete mesh model from the integrated point clouds. Our system is validated by the modeling of several real-world objects, and all the results show its effectiveness.
Keywords :
"Three-dimensional displays","Image reconstruction","Cameras","Calibration","Surface reconstruction","Real-time systems","Yttrium"
Publisher :
ieee
Conference_Titel :
Robot, Vision and Signal Processing (RVSP), 2015 Third International Conference on
Electronic_ISBN :
2376-9807
Type :
conf
DOI :
10.1109/RVSP.2015.19
Filename :
7399143
Link To Document :
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