DocumentCode
3742862
Title
Simulation method of water and underwater body interaction with smoothed particle Hydrodynamics
Author
Zhisheng Li; Lu Liu
Author_Institution
91550 Unit of PLA, Dalian 116023, China
fYear
2015
Firstpage
1
Lastpage
5
Abstract
A real-time simulating method based on smoothed particle Hydrodynamics (SPH) for water and underwater body interaction is proposed in this paper. The force analysis and state update models are established for underwater body and water particles, and a collision detecting method between particles and obstacles is also proposed. The water surface is extracted from water particles based on Marching Cubes for final rendering. Experimental results showed that our method is feasible to simulate interaction of underwater body and water.
Keywords
"Mathematical model","Acceleration","Computational modeling","Gravity","Interpolation","Three-dimensional displays"
Publisher
ieee
Conference_Titel
OCEANS´15 MTS/IEEE Washington
Type
conf
Filename
7401935
Link To Document