• DocumentCode
    3742862
  • Title

    Simulation method of water and underwater body interaction with smoothed particle Hydrodynamics

  • Author

    Zhisheng Li; Lu Liu

  • Author_Institution
    91550 Unit of PLA, Dalian 116023, China
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    A real-time simulating method based on smoothed particle Hydrodynamics (SPH) for water and underwater body interaction is proposed in this paper. The force analysis and state update models are established for underwater body and water particles, and a collision detecting method between particles and obstacles is also proposed. The water surface is extracted from water particles based on Marching Cubes for final rendering. Experimental results showed that our method is feasible to simulate interaction of underwater body and water.
  • Keywords
    "Mathematical model","Acceleration","Computational modeling","Gravity","Interpolation","Three-dimensional displays"
  • Publisher
    ieee
  • Conference_Titel
    OCEANS´15 MTS/IEEE Washington
  • Type

    conf

  • Filename
    7401935