DocumentCode :
3743508
Title :
A game-theoretic formulation of the homogeneous self-reconfiguration problem
Author :
Daniel Pickem;Magnus Egerstedt;Jeff S. Shamma
Author_Institution :
Robotics, Georgia Institute of Technology, Atlanta, USA
fYear :
2015
Firstpage :
2829
Lastpage :
2834
Abstract :
In this paper we formulate the homogeneous two- and three-dimensional self-reconfiguration problem over discrete grids as a constrained potential game. We develop a game-theoretic learning algorithm based on the Metropolis-Hastings algorithm that solves the self-reconfiguration problem in a globally optimal fashion. Both a centralized and a fully decentralized algorithm are presented and we show that the only stochastically stable state is the potential function maximizer, i.e. the desired target configuration. These algorithms compute transition probabilities in such a way that even though each agent acts in a self-interested way, the overall collective goal of self-reconfiguration is achieved. Simulation results confirm the feasibility of our approach and show convergence to desired target configurations.
Keywords :
"Games","Assembly","Shape","Lattices","Simulation","Convergence","Computers"
Publisher :
ieee
Conference_Titel :
Decision and Control (CDC), 2015 IEEE 54th Annual Conference on
Type :
conf
DOI :
10.1109/CDC.2015.7402645
Filename :
7402645
Link To Document :
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