DocumentCode
3744126
Title
Time-annotated game graphs for synthesis from abstracted systems
Author
Scott C. Livingston
Author_Institution
California Institute of Technology, Pasadena, USA
fYear
2015
Firstpage
6797
Lastpage
6802
Abstract
The construction of discrete abstractions is a crucial part of many methods for control synthesis of hybrid systems subject to formal specifications. In general, the product of discrete abstractions may not be a discrete abstraction for the product of the underlying continuously-valued systems. Addressing this, we present a control synthesis method for transition systems that are built from components with uncertain timing characteristics. The new device, called here time-annotated game graphs, is demonstrated in a variety of examples. While it is applicable generally to parity games, we consider it in the context of control subject to GR(1) specifications. We show how a nominal strategy obtained without time knowledge can be modified to recover correctness when time information becomes available. The methods are applied to a brief case study of an aircraft electric power system.
Keywords
"Games","Timing","Trajectory","Labeling","Context","Aircraft"
Publisher
ieee
Conference_Titel
Decision and Control (CDC), 2015 IEEE 54th Annual Conference on
Type
conf
DOI
10.1109/CDC.2015.7403290
Filename
7403290
Link To Document