• DocumentCode
    3746536
  • Title

    Realtime shape-enhanced shading of large scale skinned meshes with fast normal updating

  • Author

    Chen Chen;Minghong Liao;Xing Gao;Juncong Lin

  • Author_Institution
    Software School, Xiamen University, Xiamen, Fujian, P.R. China
  • fYear
    2015
  • Firstpage
    990
  • Lastpage
    994
  • Abstract
    Shape exaggeration is highly expected in many applications such as cultural heritage, cartography, educational demos, game etc. Although there have been some research on shape-exaggerated shading, most of them are too slow for real-time applications when large scale meshes are involved. We notice the bottleneck is updating of surface normal. Based on this observation, we present a real-time shape-exaggerated shading method for large scale skinned meshes. The key component is a fast normal updating method tailored for skinned meshes. Experimental results show that our method can generate shading results that are comparable to existing methods in real-time.
  • Keywords
    "Shape","Lighting","Real-time systems","Jacobian matrices","Rendering (computer graphics)","Quaternions","Bones"
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing (CISP), 2015 8th International Congress on
  • Type

    conf

  • DOI
    10.1109/CISP.2015.7408023
  • Filename
    7408023