• DocumentCode
    3746980
  • Title

    Robotic Interactive Visualization Experimentation Technology (RIVET): Game-based simulation for human-robot interaction research

  • Author

    Ralph Brewer;Kristin E. Schaefer;Eric Avery

  • Author_Institution
    U. S. Army Research Laboratory (ARL), Vehicle Technology Directorate, Aberdeen Proving Ground, 21005, USA
  • fYear
    2015
  • Firstpage
    3224
  • Lastpage
    3225
  • Abstract
    Robotic Interactive Visualization and Experimentation Technology (RIVET) is a computer-based simulation system that was developed by ARL to merge game-based technologies with current and next-generation robotic development. The original design of RIVET specifically addressed engineering-related functionality. This included the capability to test critical algorithms prior to field testing a robotic system, perform rapid consecutive test scenarios to find software bugs, and conduct algorithm verification across a wide spectrum of test scenarios. While the prior listed functional test procedures have been shown to be essential, the design of this game-based platform also lends itself to human-in-the-loop (HITL) experimentation. Here we discuss the design capabilities of RIVET that make it a valuable platform for human-robot interaction (HRI) experimentation.
  • Keywords
    "Robots","Lighting","Fasteners"
  • Publisher
    ieee
  • Conference_Titel
    Winter Simulation Conference (WSC), 2015
  • Electronic_ISBN
    1558-4305
  • Type

    conf

  • DOI
    10.1109/WSC.2015.7408481
  • Filename
    7408481