DocumentCode :
3746980
Title :
Robotic Interactive Visualization Experimentation Technology (RIVET): Game-based simulation for human-robot interaction research
Author :
Ralph Brewer;Kristin E. Schaefer;Eric Avery
Author_Institution :
U. S. Army Research Laboratory (ARL), Vehicle Technology Directorate, Aberdeen Proving Ground, 21005, USA
fYear :
2015
Firstpage :
3224
Lastpage :
3225
Abstract :
Robotic Interactive Visualization and Experimentation Technology (RIVET) is a computer-based simulation system that was developed by ARL to merge game-based technologies with current and next-generation robotic development. The original design of RIVET specifically addressed engineering-related functionality. This included the capability to test critical algorithms prior to field testing a robotic system, perform rapid consecutive test scenarios to find software bugs, and conduct algorithm verification across a wide spectrum of test scenarios. While the prior listed functional test procedures have been shown to be essential, the design of this game-based platform also lends itself to human-in-the-loop (HITL) experimentation. Here we discuss the design capabilities of RIVET that make it a valuable platform for human-robot interaction (HRI) experimentation.
Keywords :
"Robots","Lighting","Fasteners"
Publisher :
ieee
Conference_Titel :
Winter Simulation Conference (WSC), 2015
Electronic_ISBN :
1558-4305
Type :
conf
DOI :
10.1109/WSC.2015.7408481
Filename :
7408481
Link To Document :
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