DocumentCode :
3748531
Title :
Point Triangulation through Polyhedron Collapse Using the l∞ Norm
Author :
Donn?;Bart Goossens;Wilfried Philips
Author_Institution :
iMinds-IPI, Ghent Univ., Ghent, Belgium
fYear :
2015
Firstpage :
792
Lastpage :
800
Abstract :
Multi-camera triangulation of feature points based on a minimisation of the overall ℓ2 reprojection error can get stuck in suboptimal local minima or require slow global optimisation. For this reason, researchers have proposed optimising the ℓ norm of the ℓ2 single view reprojection errors, which avoids the problem of local minima entirely. In this paper we present a novel method for ℓ triangulation that minimizes the ℓ norm of the ℓ reprojection errors: this apparently small difference leads to a much faster but equally accurate solution which is related to the MLE under the assumption of uniform noise. The proposed method adopts a new optimisation strategy based on solving simple quadratic equations. This stands in contrast with the fastest existing methods, which solve a sequence of more complex auxiliary Linear Programming or Second Order Cone Problems. The proposed algorithm performs well: for triangulation, it achieves the same accuracy as existing techniques while executing faster and being straightforward to implement.
Keywords :
"Cameras","Maximum likelihood estimation","Three-dimensional displays","AWGN","Cost function","Indexing"
Publisher :
ieee
Conference_Titel :
Computer Vision (ICCV), 2015 IEEE International Conference on
Electronic_ISBN :
2380-7504
Type :
conf
DOI :
10.1109/ICCV.2015.97
Filename :
7410454
Link To Document :
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