• DocumentCode
    3748671
  • Title

    MeshStereo: A Global Stereo Model with Mesh Alignment Regularization for View Interpolation

  • Author

    Chi Zhang;Zhiwei Li;Yanhua Cheng;Rui Cai;Hongyang Chao;Yong Rui

  • fYear
    2015
  • Firstpage
    2057
  • Lastpage
    2065
  • Abstract
    We present a novel global stereo model designed for view interpolation. Unlike existing stereo models which only output a disparity map, our model is able to output a 3D triangular mesh, which can be directly used for view interpolation. To this aim, we partition the input stereo images into 2D triangles with shared vertices. Lifting the 2D triangulation to 3D naturally generates a corresponding mesh. A technical difficulty is to properly split vertices to multiple copies when they appear at depth discontinuous boundaries. To deal with this problem, we formulate our objective as a two-layer MRF, with the upper layer modeling the splitting properties of the vertices and the lower layer optimizing a region-based stereo matching. Experiments on the Middlebury and the Herodion datasets demonstrate that our model is able to synthesize visually coherent new view angles with high PSNR, as well as outputting high quality disparity maps which rank at the first place on the new challenging high resolution Middlebury 3.0 benchmark.
  • Keywords
    "Rendering (computer graphics)","Three-dimensional displays","Interpolation","Solid modeling","Visualization","Computational modeling","Mathematical model"
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision (ICCV), 2015 IEEE International Conference on
  • Electronic_ISBN
    2380-7504
  • Type

    conf

  • DOI
    10.1109/ICCV.2015.238
  • Filename
    7410595