DocumentCode
3751193
Title
High-quality point-based rendering using fast single-pass interpolation
Author
Markus Sch?tz;Michael Wimmer
Author_Institution
Institute of Computer Graphics, Vienna University of Technology, Austria
Volume
1
fYear
2015
Firstpage
369
Lastpage
372
Abstract
We present a method to improve the visual quality of point cloud renderings through a nearest-neighbor-like interpolation of points. This allows applications to render points at larger sizes in order to reduce holes, without reducing the readability of fine details due to occluding points. The implementation requires only few modifications to existing shaders, making it eligible to be integrated in software applications without major design changes.
Keywords
"Rendering (computer graphics)","Three-dimensional displays","Shape","Interpolation","Graphics processing units","Geometry"
Publisher
ieee
Conference_Titel
Digital Heritage, 2015
Print_ISBN
978-1-5090-0254-2
Type
conf
DOI
10.1109/DigitalHeritage.2015.7413904
Filename
7413904
Link To Document