• DocumentCode
    3751193
  • Title

    High-quality point-based rendering using fast single-pass interpolation

  • Author

    Markus Sch?tz;Michael Wimmer

  • Author_Institution
    Institute of Computer Graphics, Vienna University of Technology, Austria
  • Volume
    1
  • fYear
    2015
  • Firstpage
    369
  • Lastpage
    372
  • Abstract
    We present a method to improve the visual quality of point cloud renderings through a nearest-neighbor-like interpolation of points. This allows applications to render points at larger sizes in order to reduce holes, without reducing the readability of fine details due to occluding points. The implementation requires only few modifications to existing shaders, making it eligible to be integrated in software applications without major design changes.
  • Keywords
    "Rendering (computer graphics)","Three-dimensional displays","Shape","Interpolation","Graphics processing units","Geometry"
  • Publisher
    ieee
  • Conference_Titel
    Digital Heritage, 2015
  • Print_ISBN
    978-1-5090-0254-2
  • Type

    conf

  • DOI
    10.1109/DigitalHeritage.2015.7413904
  • Filename
    7413904