DocumentCode :
3751197
Title :
Environment map based lighting for reflectance transformation images
Author :
Michael Ludwig;Gary Meyer
Author_Institution :
University of Minnesota, Department of Computer Science, United States
Volume :
1
fYear :
2015
Firstpage :
385
Lastpage :
388
Abstract :
Environment map based lighting has proven to be an effective technique in simulations and real time rendering for adding realism and conveying complex illumination to the viewer. We present a novel algorithm for using environment maps to light and render polynomial texture maps. The technique is demonstrated with reflectance transformation images stored using both polynomial texture maps and hemispherical harmonics. The limitations of employing hemispherical harmonics in this context are discussed.
Keywords :
"Harmonic analysis","Lighting","Rendering (computer graphics)","Cultural differences","Light sources","Mathematical model","Real-time systems"
Publisher :
ieee
Conference_Titel :
Digital Heritage, 2015
Print_ISBN :
978-1-5090-0254-2
Type :
conf
DOI :
10.1109/DigitalHeritage.2015.7413909
Filename :
7413909
Link To Document :
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