DocumentCode
3752273
Title
An adaptive segment-based view synthesis optimization method for 3D-HEVC
Author
Huan Dou;Yui-Lam Chan;Ke-bin Jia;Wan-Chi Siu;Peng-yu Liu;Qiang Wu
Author_Institution
Beijing University of Technology, Beijing, China
fYear
2015
Firstpage
297
Lastpage
302
Abstract
This paper presents an adaptive segment-based view synthesis optimization (VSO) for depth map coding in 3D-HEVC. The original method skips lines of pixels where there is no change in depth data, and exhaustively renders pixels from all the rest of lines to get distortions from synthesized views. It brings unnecessary coding operations and ignores smaller regions which can also be skipped in VSO. The proposed method is designed to skip proper segments of pixels for the non-skipped lines based on both of the texture smoothness and depth data unchangeableness. Experimental results show that the proposed method can achieve low coding complexity without significant performance loss for the synthesized views.
Keywords
"Distortion","Encoding","Rendering (computer graphics)","Optimization","Three-dimensional displays","Image analysis","Distortion measurement"
Publisher
ieee
Conference_Titel
Signal and Information Processing Association Annual Summit and Conference (APSIPA), 2015 Asia-Pacific
Type
conf
DOI
10.1109/APSIPA.2015.7415525
Filename
7415525
Link To Document