DocumentCode :
3754833
Title :
A decision-making algorithm for an air-hockey robot that decides actions depending on its opponent player´s motions
Author :
Kazuki Igeta;Akio Namiki
Author_Institution :
Graduate School of Engineering, Chiba University, 1-33, Yayoicho, Inage-ku, 263-0022, Chiba, Japan
fYear :
2015
Firstpage :
1840
Lastpage :
1845
Abstract :
In this study, we propose a novel air-hockey robot that can select the optimal actions according to the behavior of an opponent human player. The attack behavior of the robot is optimized during an air hockey game by recognizing the motions of the puck and the human hand. First, we explain how to calculate the attack position. Second, we explain the algorithm for decision making using an attack value based on the puck and the position of the human hand. The attack value is calculated by considering the physical constraints of both the attack and defense sides. Then, we show experimental data and explain the reason for robot behaviors based on the calculated attack value.
Keywords :
"Games","Trajectory","Robot kinematics","Decision making","Mathematical model"
Publisher :
ieee
Conference_Titel :
Robotics and Biomimetics (ROBIO), 2015 IEEE International Conference on
Type :
conf
DOI :
10.1109/ROBIO.2015.7419040
Filename :
7419040
Link To Document :
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