DocumentCode
3754968
Title
Re-defining the concept of immersion in digital immersive environments
Author
Patrizia Schettino
Author_Institution
IMCA, Università
Volume
2
fYear
2015
Firstpage
409
Lastpage
412
Abstract
This paper is a theoretical reflection on the concept of “immersion”, by means of comparison of patterns emerging from qualitative data analysis and concepts from previous theories. The data were collected in Berlin, Karlsruhe and Melbourne and are represented by notes from participant observation and interviews. The methodology used is a combination of four methods: grounded theory, narrative inquiry, case study and digital ethnography. The case study is the immersive environment PLACE-Hampi, designed by Jeffrey Shaw and Sarah Kenderdine.
Keywords
"Transportation","Cultural differences","Interviews","Animation","Games","Legged locomotion","Presses"
Publisher
ieee
Conference_Titel
Digital Heritage, 2015
Print_ISBN
978-1-5090-0254-2
Type
conf
DOI
10.1109/DigitalHeritage.2015.7419536
Filename
7419536
Link To Document